Publisher: Microsoft
Creator: Adrenium Games
Genre:
Action/Adventure Release: Fall 2001
Azurik: Rise of
Perathia is one of the deepest, most immersive
3-D action-adventure games developed for Xbox.
Players assume the role of Azurik, a young
apprentice sworn to protect the sacred elements -
fire, water, earth and air. As Azurik, players
travel the vast realms of the elements on a
mission to stop the progress of an apocalyptic
prophecy already in motion.
Action - Axion style.
A revolutionary weapon system lets gamers unleash
the fury of the elements with attack powers and
shields in a fraction of a second. Every great
warrior knows his weapon well, Azurik must
balance brains and brawn to defeat his enemies.
A huge, seamless
universe powered by the Xbox hard drive. The
world of Perathia is an immense environment with
regions dedicated to the elemental realms air,
earth, water, fire, death, and life. Each region
is a feast for the eyes with incredible rich
textures, dynamic lighting, real shading, and
spectacular particle effects the world will seem
truly alive.
Smart, dynamic
enemies. A vast array of unique and ever-changing
creatures work together; flocking, swarming, and
riding one another to present dynamic combat
challenges. Each creature has its weakness; find
it, and exploit it to win. Be careful once night
falls, some things are not as they seem.
True freedom in
gameplay. The gamer is truly free to explore the
world of Perathia. Move between realms with no
loading screens to pull you out of your
adventure.
I highly feel that
this game could be the Microsofts killer app for
the system thus far!
April 23, 2001
|